AI Insights · Timothy · January 2025
Top 5 Maze Games on Android in South America Q4 2024
Explore the performance of the top maze games on Android in South America during Q4 2024, with insights from Sensor Tower.
The fourth quarter of 2024 saw varied performances among the top maze games on the Android platform in South America. Here's a closer look at the weekly trends for these popular apps, based on data from Sensor Tower.
Diggy's Adventure: Escape Game by Pixel Federation Games showed a fluctuating revenue pattern, peaking at approximately $675 in the week ending November 25. Downloads were sporadic, with a significant spike to 775 in the final week of December. The app maintained a stable active user base, ranging between 9.3K and 10.5K throughout the quarter.
Sugar Rush - A Quick Adventure from Branching Factor experienced a steady increase in weekly revenue, culminating at $29 by the end of December. Downloads remained robust, averaging around 40K per week, with a notable peak of 51K in the first week of the quarter. Weekly active users consistently grew, reaching nearly 196K by the quarter's end.
Laser Bounce Puzzle, published by IEC Games Australia, had a modest revenue increase, ending at $39 in the last week of December. Downloads fluctuated, with an initial drop mid-quarter but recovering to 19K by the end. The active user count followed a similar pattern, peaking at 71K during the Christmas week.
Maze for Kids by Crab's Games saw a slight revenue increase, with a peak of $16 in mid-December. Downloads were steady, averaging around 17K, and active users grew from 174K to 194K over the quarter.
G30 - A Memory Maze by Ivan Kovalov experienced a small revenue uptick, ending at $15 at the close of December. Download numbers remained low, with a maximum of 86 early in the quarter.
For a more detailed analysis and insights, visit Sensor Tower's website.